
The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.
Checking store prices…

Before DOOM came along, id Software sent Dave to a haunted mansion - Letem světem Applem
Letem světem Applem · 8/27/2026

Before Doom, there was Dangerous Dave, and John Romero's 8-bit hero is getting a spiritual successor next week - PC Gamer
PC Gamer · 3/8/2026

Creeps HGS Ft Dangerous Dave - Abundance (Official Video) #HGSENT - YouTube
YouTube · 11/28/2025
Dangerous Dave Phillipson eyeing up fifth Paralympic Games - Ealing Times
Ealing Times · 9/1/2023

Dangerous Dave Phillipson eyeing up fifth Paralympic Games - Yahoo Sports UK
Yahoo Sports UK · 9/1/2023
No discussions yet. Start the conversation!