
Dead Cells is a 2D side-scrolling action platformer combining roguelike and Metroidvania design. Players control the Prisoner, an immortal creature that possesses corpses and fights through procedurally generated levels filled with mutated enemies. Combat centers on melee weapons, bows, traps, and dodging, with enemy patterns that reward careful observation. Death is permanent for each run, stripping the player of most collected items, though an in-game currency called Cells allows for purchasing upgrades that persist between attempts. Levels are assembled from pre-designed sections in randomized configurations, and progression through the game unlocks new traversal abilities via collectible Runes.
The Prisoner, an amorphous creature capable of possessing dead bodies, awakens in the depths of an island prison with no memory. A soldier tells the Prisoner they can no longer die. Through repeated escape attempts, the Prisoner learns that the island was once a powerful kingdom brought to ruin when a plague called "The Malaise" transformed most of its citizens into mutated monsters. After escaping the prison depths, the Prisoner resolves to kill the island's reclusive King, believing that his death will change something on the island. Fighting through plague-infested regions, the Prisoner reaches the throne room and slays the comatose monarch, only for the King's corpse to explode violently, destroying the Prisoner's host body. The head crawls through a fountain drain that leads back to the prison, where the cycle begins again.
Prices for US · Updated 8/29/2026

Dead Cells studio thanks Guillermo del Toro for playing its game, gently suggests he try the easy mode - PC Gamer
PC Gamer · 8/1/2026

Guillermo Del Toro Wants Extra Checkpoints In Games For ‘Elderly Players’ After Getting His Ass Kicked By Dead Cells - Kotaku
Kotaku · 7/31/2026

Guillermo Del Toro Begged For An Easier Dead Cells, And The Game's Devs Answered His Call - GameSpot
GameSpot · 7/31/2026

Guillermo del Toro is asking for a slightly more forgiving Dead Cells, checkpoints and all, 'for the elderly players' - PC Gamer
PC Gamer · 7/30/2026

Castlevania: Belmont's Curse exists because Konami loved Evil Empire's Dead Cells crossover pitch, even though the devs thought the DLC was "too big" and the publisher would "never say yes" - GamesRadar+
GamesRadar+ · 5/1/2026
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