
Made in collaboration between game developer Conner Rush, 3D artist Cody Reader, and 2D Artist Denice Stout, D.I.M. is a short first-person narrative experience about life, death, and artificial intelligence.
The room is dank and cold. The constant hum of the florescent light above you is nauseating. Day after day you've waited for your name to be called toward death row, but the day never comes. Instead, quite the opposite: an opportunity. If you're able to successfully interface with A.I. chatbot D.I.M. and aid it in garnering true human sentience, you will be released from the gallows with all charges against you being waived.
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