
F.E.A.R. 2: Project Origin is the sequel to F.E.A.R. and continues the series' trademark blend of supernatural horror and suspense. Many mechanics from the original first-person shooter have made their way into the game, like slow motion bullet time, and intelligent AI. New gameplay elements have also been introduced, like grab and drag movable cover, combat mechs, and iron sight aiming. The environments are now more open and less linear than those in the first game, and are also more diverse.
You are Michael Becket, a Delta Force operator who has been sent on a mission to arrest Armacham president Genevieve Aristide approximately 30 minutes before the ending of the first game. The story only takes the original game into account and ignores all events from the expansion packs Extraction Point and Perseus Mandate.
Prices for US · Updated 8/29/2026

F.E.A.R. 2: Project Origin Triple-Format Face-Off - Digital Foundry
Digital Foundry · 11/7/2025

‘F.E.A.R.’ at 20: Is the Game’s Villain the Ghost — Or the System That Killed Her? - Rolling Stone
Rolling Stone · 10/31/2025

How F.E.A.R. 2: Project Origin Failed to Resurrect F.E.A.R. - escapistmagazine.com
escapistmagazine.com · 1/7/2021

F.E.A.R. 2: Project Origin (Video Game 2009) - Videos - IMDb
IMDb · 6/15/2019

[Retrospective] For Better And For Worse: ‘F.E.A.R. 2’ Turns 10 - Bloody Disgusting
Bloody Disgusting · 2/19/2019
No discussions yet. Start the conversation!