
Monad is an audio-visual contemplation, meant to be experienced in a dark, quiet room, on a large screen with a surround-sound system or headphones, and with a multi-touch panel for input. Monad was initially conceived as an experiment with space, wherein at the very moment that the player engaged with the system, a white circle began to grow, unrestrained, until it occupied the entire screen, the entire space. Leaving no room for agency. The black circle came about as a means for the player to regain space. The soundscape came about in order to give more dimension to the feelings that the visuals were already evoking. Monad is made with LÖVE, with help and support from that community as well as Louisville Makes Games. It was first exhibited at the Indie Games and Art Social during the AIGA Design week in September 2018. Monad was recently presented at Bit Bash 2019 at Chicago's Museum of Science and Industry, and won first place in the "Physical Interactive Art" category at the Kentucky State Fair's Design Web Digital and Interactive Art exhibit. Monad was most recently presented at EGX 2019 as part of the Leftfield Collection.
Prices for US · Updated 9/1/2026

Stable leads blockchains in 30-day TVL growth, Monad hits $621M after Aave deployment - Crypto Briefing
Crypto Briefing · 7/16/2026

Here's What Kinds Of Shadows To Expect Behind Each Monad Door In Persona 3 Reload - TheGamer
TheGamer · 6/20/2026

Photo: Police investigate Monad Road crash - Billings Gazette
Billings Gazette · 6/1/2026

Lumiterra Expands to Monad with Early Access Launch - games.gg
games.gg · 11/30/2025

The Monad and the Machine: What Godbreakers Gets Right About the End of Man - Christ and Pop Culture
Christ and Pop Culture · 11/3/2025
No discussions yet. Start the conversation!