This is 2018’s assignment, a diabolical puzzle. You’re a monk who has forgotten where his cell is in the monastery, and who must walk the labyrinth in order to remember it. If you can find his room, you’ll find out what the assignment prompt is. I was a bit worried the students would be unable to find the prompt hidden in this one, but about half of them got there eventually. (The rest were expelled from the university.) 2018’s class was 100% Pico-8 so it seemed appropriate that the prompt game should be in Pico-8 too. Pico-8 is so great for prototyping — as a case in point, it builds to a single JS and HTML file which loads quite happily in the browser from a local file, so you don’t get annoying permissions or crossdomain problems.
Checking store prices…
Gothic 1 Remake: The Focus Stone in the Monastery Ruins Guide - GameRant
GameRant · 6/13/2026
Fire Emblem: Three Houses' Garreg Mach Monastery Rebuilt in Tomodachi Life: Living the Dream - GameRant
GameRant · 4/27/2026
The Reventine Monastery Can Be Quite the Challenge in Crimson Desert, So Here's the Solution - GameRant
GameRant · 4/14/2026

The Witness: Red Tree Temple (Monastery) - The Witness Walkthrough & Puzzle Guide - Page 10 - GamesRadar+
GamesRadar+ · 5/12/2025

Escaping an asylum hidden in an 18th century Spanish monastery is a curious concept for a stealth game, but I couldn't put this one down - GamesRadar+
GamesRadar+ · 3/7/2025
No discussions yet. Start the conversation!