
Plasticity is a 2.5D cinematic platformer about a young girl named Noa who explores and decides the future of her post-oil, plastic-ridden world. Set in the year 2140, in a world where plastic consumption never ended, leaving lifeless cities, flooded towns, and widespread disease in its wake, players will make choices that either help or harm the environment and it's living creatures. After a certain point of the game is reached, 10 years will pass and players will see and play through the impact of their own choices. This free game was created by students from the renowned USC Games Program and contains 20-40 minutes of content.
2140. A future where plastic consumption has never ended, leaving lifeless lands, flooded cities, and widespread debris in its wake… You play as Noa, a curious young girl who leaves her home in search of a better life. Embark on an emotional journey as your actions dynamically change both gameplay and the story. While each decision carries consequence, few are irreversible—you may stumble, you may fall, but only you can save the world.
Prices for US · Updated 9/1/2026

News - Movement and Plasticity Lab - URMC & UR Research Laboratories - University of Rochester
University of Rochester · 8/31/2026

Building Sentinels: Crafting a Retro Sci-Fi Universe in Blender and Plasticity - 80 Level
80 Level · 6/3/2026

Visually guided voluntary actions boost short-term ocular dominance plasticity - Nature
Nature · 5/9/2026

Plasticity might be new, but it’s already rewriting the rules of 3D modelling - Creative Bloq
Creative Bloq · 8/7/2025

Plasticity might be new, but it’s already rewriting the rules of 3D modelling - creativebloq.com
creativebloq.com · 8/7/2025
No discussions yet. Start the conversation!