Explore an all-new "critical edition" of a 1996 Inform 5 game about mental illness, magic, and the second law of thermodynamics.
When D, a psychiatrically disabled chaos wizard, learns that an estranged family member is near death, he must brave the dangers beyond the trailer park to see them one last time. Can D reach the hospital in time? Can he escape a seemingly endless cycle of guilt and misery? Or is he doomed to forever repeat the ending?
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