Scale is a first person reality manipulation game about exploring environments by changing the size of the objects inside them. Instead of a gun, the player wields a device that can make any item any size. A tree, a wall, an enemy, a passing cloud, even the levels themselves are all "SCALEable". Space is relative in the game so progress is as much conceptual as it is physical. The player cascades through different orders of magnitude. Secrets are hidden in levels of understanding and paths are concealed behind unrealized implications.
‘Out of scale, no mystery, damn ugly’ Halo’s original art director shares his thoughts on Campaign Evolved’s architecture - Video Games Chronicle
Video Games Chronicle · 8/14/2026
Final Fantasy 7 Revelation director says his next game won’t be a remake, but could be a ‘grand-scale’ RPG - Video Games Chronicle
Video Games Chronicle · 6/22/2026
Hands-On Preview: SEED Is The Global-Scale Game Sims Fans Want - DualShockers
DualShockers · 5/18/2026

Disney delists 14 Steam games without warning, including a Star Wars strategy game whose scale has never been duplicated - GamesRadar+
GamesRadar+ · 4/14/2026
"A decline of unprecedented scale and speed" is hitting UK game development, trade association report finds - Rock Paper Shotgun
Rock Paper Shotgun · 3/24/2026
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