Scale is a first person reality manipulation game about exploring environments by changing the size of the objects inside them. Instead of a gun, the player wields a device that can make any item any size. A tree, a wall, an enemy, a passing cloud, even the levels themselves are all "SCALEable". Space is relative in the game so progress is as much conceptual as it is physical. The player cascades through different orders of magnitude. Secrets are hidden in levels of understanding and paths are concealed behind unrealized implications.

Total War At 40,000 Times Scale - Game Informer
Game Informer · 9/1/2026
‘Out of scale, no mystery, damn ugly’ Halo’s original art director shares his thoughts on Campaign Evolved’s architecture - Video Games Chronicle
Video Games Chronicle · 8/14/2026
Final Fantasy 7 Revelation director says his next game won’t be a remake, but could be a ‘grand-scale’ RPG - Video Games Chronicle
Video Games Chronicle · 6/22/2026

The Witcher is reportedly getting a free-to-play multiplayer RPG to rival the scale of Horizon Steel Frontiers, and I think I'll sit this one out - GamesRadar+
GamesRadar+ · 6/15/2026

Palworld 1.0 is "bigger in scale than any update" the game's gotten, but Pocketpair still isn't adding Pokemon-style Pal evolutions - GamesRadar+
GamesRadar+ · 6/13/2026
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